The posts of videos and artworks below are 2D related, done for personal works and assignments. Each artwork has its own description and will be updated frequently, sometimes together with the work in progress.



Mona is an individual short 2D animatics I did within 3 weeks during my Studio Project 1 in 2014. The story I came up with is about an adventure of a mouse girl, Mona who decided to visit the snake witch to get a potion to heal her terminally ill grandmother quickly. Little did she knew that her actions without forethought had brought about a disaster upon Pumpkin Village. It is up to Mona to save the day. The animatics was achieved by a series of digital drawings done in Adobe Photoshop. Enjoy!



Pyramid Trouble

Pyramid Trouble is an individual short 2D animatics I did within 3 weeks for my Studio Project 2 in 2014. Blending comedy with adventure, I came up with a short and bizarre story with an unexpected twist. It is about a timid and adventurous explorer lost within the corridors of a pyramid.curiosityriousity, he unknowingly activated a jet engine controller and was shot into space with the pyramid aircraft and eventually, landed back on Earth in Paris, France on The Louvre Museum with a twist.This animatics and 10 seconds of animation is achieved through a series of digitally drawn panels in Adobe Photoshop. Enjoy!



Environment Illustration

Below are 2 imaginative fantasy environment illustrations I worked on. The art pieces are achieved using Alchemy and Photoshop.

Dimensional Warp

Dimensional Warp is a 2D environmental illustration inspired by the cultural art movement of surrealism, showing a bizarre looking environment bathed in the complementary colors of purple and yellow. With no boundaries of physical reality, this art piece is created from a vivid imagination. It depicts a desert with a tree stem sustaining a purple forest and ocean while sand falls from it like an hour glass. With some land seemingly existing upside down, it is something of a strange world. This art piece is done in Alchemy and Photoshop.



Flowing is s a 2D environmental illustration inspired by the cultural art movement of surrealism. Using analogous color schemes of the violet spectrum on a color wheel, this art piece depicts a calm fantasy alien world of moistness and water eternally flowing downwards without physical boundaries. Living creatures of the world are depicted as having the head of a flower with a body of a sea creature with fins. A creature is resting on a branch with a magenta pearl extrusion from its petals as it attracts the attention of another nearby creature.



Robot Concept Design




These are some robot character designs I did as personal works. The 3 colored robot designs on the left are derived from the silhouette designs on the right. It is interesting how the choice of colors and tonal values can bring out a flat silhouette into a solid character design. Below are 2 more silhouettes of the robot character. These designs are done in photoshop and alchemy.



Sword Concept Design

During my free time, I designed some fancy looking swords with elemental properties to them. Thus, I created some silhouette designs of swords.


Choosing the silhouette to design a sword was a challenge initially, as a flat black image should be able to give off a vibe of the element of ice, fire, wood and earth. Finally, I got to choose the suitable silhouette designs and applied colors to the silhouettes. I laid out a few color swatches on the canvas to be applied on the designs, so as to prevent an over mixture with too many variations of colors. The results are as shown below.



Life Drawing

Below are some of my gesture drawings done with the model holding a pose between 2 to 3 minutes before switching to another pose.


Life drawings of people done within 5 minutes per pose.

Life drawing of elderly people during a visit to Chinatown.



Zoo Visit Drawings

A visit to the zoo gave me the opportunity to look at and observe the movement and bodies of real living animals. I managed to draw a few animals in different poses such as the zebras, otters and cheetahs.



Museum Visit Drawings

During a visit to the animal museum in the National Universit of Singapore (NUS), I had the opportunity to look at life-sized display of skeletons belonging to a wide variety of animal species. I drew some bone structures of animals which I found interesting. Having to observe in detail the actual skeleton models of animals, allowed me to visually understand the bone structures more effectively as I did sketches of them.

Drawing a dragon

Sketches were done to study the anatomy of a dragon using body parts of animals while visiting the animal museum in NUS, before drawing the skeleton, muscles and skin of the whole dragon. The dragon I designed basically had the skull and tail of a crocodile which I added bull horns to the skull, wings of a bat, torso of a horse and feet of a bird. I also learned that the front legs of dragon has a plantigrade posture while the hind legs has a digitigrade posture. Below are sketches I did while researching on the different type of bone structures belonging to different animals which I plan to include into my dragon design.


This is the final design of my dragon, with the skeleton, muscles and scaly skin.


What if the dragon evolved into an animal?

My next task was to visualize and redesign an animal, that happened to evolved from the dragon that I previously designed while taking into consideration its habitat. Generally, I would like my animal to have a face structure of a Babirusa with horns of an elk. The body structure will also be an elk due to its Unguligrade body type which follows the dragon. The four feet will evolve into fox paws and limbs will evolve into the elk unguligrade posture, instead of the plantigrade and digitigrade posture of the dragon limbs. The tail will evolve into a fox tail and the texture of the skin will be furry instead of scaly with patterns following the zebra stripes and cheetah spots. Below are the finalized designs of my animal.

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Growth Stages


Bone, Muscle and Skin Design





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An illustration I did of the animal in a majestic pose while standing on a hill of Chocolate Hill, Philippines in a sunset.

Work in Progress: Research and Development

The first thing I did was to research on possible habitats this animal would thrive in. How about Chocolate Hills, Bohol in the Philippines?  One of the seven wonders of the world, located in a rather dry and tropical region. Sounds great as I wanted my evolved animal to be a herbivorous land animal. As Chocolate Hill has a vast open area, the animal will be able to spread its wings widely and fly. With a smooth terrain, the animal will also be able to walk around the land freely and easily.



Work in Progress: Basic Initial Designs


Of all the three initial animal designs, I decided to choose the one with the body that appears more stable which has all limbs of similar length instead of the other two designs having either the front or back limbs longer.



DVD Cover Design

This was done as an assignment during my Design Fundamentals Class back in 2014. My task was to make up a story for a movie plot and design a title, movie poster, DVD jewel box, disc and some opening credits based on the movie plot. We had to use the provided images to create the design and make up imaginary names for the cast.

Story Synopsis

The genre of the movie plot I came up with was comedy and adventure. The main character is the wealthy Mrs Donna, founder and CEO of a globally successful multi-billion dollar fashion company based in the United Kingdom (UK). Aside from her success and wealth, she was cunning, had a bad temperament and disrespect people that are not as affluent as her, especially her employees. Having heard about her love of money, she was approached by a man, Mr Bart who was as successful as her, claiming that he knew the destination where an ancient lost treasure is located, which was in the middle of the uncharted territories of the Amazon forest and wanted her to join him to search for the treasure with a few other followers. Seeking more money and fame, Mrs Donna accepted to go on this quest, while leaving her company management in the hands of her inexperienced 23-year-old daughter, Rosella. Little did she knew that the evil Mr Bart had planned to leave her stranded in the forest so that he could take over her company.

Having heard no news of her mother in months, and being convinced to leave her mother’s company in the hands of Mr Bart, Rosella was determined to look for her mother in the Amazon forest with a search team. Fortunately for Mrs Donna, she met a group of poor and friendly villagers who took her in. During this adventure, Mrs Donna learned to live a simple and rustic lifestyle and slowly changed her cunning attitude to be a more simple and empathic person.

Finally, after months of searching for Mrs Donna, she was found by her daughter and the search team. They reunited and flew back to the UK. Horrified by the news that Mr Bart had taken over her company and was about to sell her multi-billion dollar company to a buyer, Mrs Donna was able to stop the transaction and took back her company into her own hands. From then on, through this quest and experience, Mrs Donna had learned to treat everyone with respect and be more generous towards others.

A4 Movie Poster Design

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Disc Label Design

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DVD Jewel Box Design

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Title Design

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Opening Credits Design